unity awake

Code Example - unity awake

                
                        Use Awake to initialize variables or states before the application starts. 
  Unity calls Awake only once during the lifetime of the script instance.
  
It's useful to do things like this:
public class ExampleClass : MonoBehaviour{
    private GameObject target;

    void Awake(){
        target = GameObject.FindWithTag("Player");
    }
}