unity rotate towards

Code Example - unity rotate towards

                
                        Quaternion.RotateTowards(Quaternion from, Quaternion to, float maxDegreesDelta);
                    
                
 

how to change rotate with script unity

                        
                                var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;  //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time 
//you can have something like a rotating loading icon
                            
                        
 

unity rotate vector around point

                        
                                Vector3 rotated = Quaternion.AngleAxis(-45, Vector3.up) * vector;
                            
                        
 

unity rotate around point

                        
                                transform.RotateAround(point, axis, degrees);
                            
                        
 

unity rotate around axis

                        
                                transform.Rotate(axis, degrees);