unity skybox black

Code Example - unity skybox black

                
                        I figured this would be quite simple - i simply want to render black anything that is not part of my geometry - my lightmap fades to black, but then everything rendered outside of the geometry is gray.

I even tried createing a 'black' skybox...but still, everything is gray. I figured there would be a very simple way to change the render color for the background...maybe i'm just missing it?

Thanks!
                    
                
 

change skybox color unity

                        
                                RenderSettings.skybox.SetFloat ("_Exposure", Mathf.Sin (Time.time * Mathf.Deg2Rad * 100) + 2);
                            
                        
 

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