UnityEngine.Transform.get_position () (at :0) Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack)

Code Example - UnityEngine.Transform.get_position () (at :0) Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack)

                
                        NullReferenceException
UnityEngine.Transform.get_position () (at <a0ef933b1aa54b668801ea864e4204fe>:0)
Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack) (at D:/projects/my adventure land/Assets/3DGamekit/Scripts/Game/Weapon/MeleeWeapon.cs:92)
Gamekit3D.PlayerController.MeleeAttackStart (System.Int32 throwing) (at D:/projects/my adventure land/Assets/3DGamekit/Scripts/Game/Player/PlayerController.cs:559)